HDA Tools Procedural Modeling

Personal Exploration on HDA Tool for Immersive Experience Development
This work involves an independent investigation into the capabilities, workflows, and creative applications of the Houdini Digital Asset (HDA) toolset, with a specific focus on developing and optimizing assets for Virtual Reality (VR) experiences. The exploration centers on how HDAs can streamline procedural content creation while addressing the unique performance constraints of VR environments, such as polygon count, texture resolution, and real-time interactivity. By experimenting with custom parameter setups, asset encapsulation, and intuitive interface design, the goal is to create flexible tools that allow rapid iteration of VR-ready environments and props.

Sci fi Crates Generator
Path Modular Turn
Electrical Box Generator
Path Section Tool
Knob Variation Generator
Generative Platform
Lever Variations Creator
Laser Hallway 

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Chatrinsamanchuen@gmail.com
Bangkok, Thailand